显示页面过去修订反向链接回到顶部 本页面只读。您可以查看源文件,但不能更改它。如果您觉得这是系统错误,请联系管理员。 <!DOCTYPE markdown> # game\_event\_gameobject\_quest [<-Back-to:World](database-world.md) **The \`game\_event\_gameobject\_quest\` table** This table holds information on quests that should only be available when an event is currently taking place. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-----------------|--------------|------------|-----|------|---------|-------|-------------------------| | [eventEntry][1] | TINYINT | UNSIGNED | PRI | NO | | | Entry of the game event | | [id][2] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | | | [quest][3] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | | [1]: #evententry [2]: #id [3]: #quest **Description of the fields** ### id The Gameobject ID. See gameobject\_template.entry ### quest The quest ID. See quest\_template.entry ### eventEntry The event ID. See game\_event.eventEntry docs-en/game_event_gameobject_quest.md.txt 最后更改: 2024/03/15 19:08由 127.0.0.1