显示页面过去修订反向链接回到顶部 本页面只读。您可以查看源文件,但不能更改它。如果您觉得这是系统错误,请联系管理员。 <!DOCTYPE markdown> # item\_loot\_money [<-Back-to:Characters](database-characters.md) **The \`item\_loot\_money\` table** Contains the money associated with a lootable inventory item such as a "Fat Sack of Coins" This table is populated the first time the player right-clicks to open an item. Rows are deleted when the player either removes the money or destroys the container item. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-------------------|---------|------------|-----|------|---------|-------|---------| | [container_id][1] | INT | UNSIGNED | | NO | 0 | | | | [money][2] | INT | UNSIGNED | | NO | 0 | | | [1]: #container_id [2]: #money **Description of the fields** ### container\_id The GUID of the container item. See item\_instance.guid ### money The amount of money loot in copper. docs-en/item_loot_money.md.txt 最后更改: 2024/03/15 19:08由 127.0.0.1