显示页面过去修订反向链接回到顶部 本页面只读。您可以查看源文件,但不能更改它。如果您觉得这是系统错误,请联系管理员。 <!DOCTYPE markdown> # playercreateinfo\_action [<-Back-to:World](database-world.md) **Table Structure** This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup. | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-------------|-------------|------------|-----|------|---------|-------|---------| | [race][1] | TINYINT | UNSIGNED | PRI | NO | 0 | | | | [class][2] | TINYINT | UNSIGNED | PRI | NO | 0 | | | | [button][3] | SMALLINT | UNSIGNED | | NO | 0 | | | | [action][4] | INT | UNSIGNED | | NO | 0 | | | | [type][5] | SMALLINT | UNSIGNED | | NO | 0 | | | [1]: #race [2]: #class [3]: #button [4]: #action [5]: #type **Field Descriptions** ### race The character's [race](ChrRaces#ChrRaces-Content). ### class The character's [class](ChrClasses#ChrClasses-Content). ### button The ID of the slot on the action bar where the action icon will be placed. Special bars are used for stances, auras, pets, stealth, and other similar special modes. | Button IDs | Set (key) | |------------|------------------------------------| | 0-11 | 1 (SHIFT + 1) | | 12-23 | 2 (SHIFT + 2) | | 24-35 | 3 (SHIFT + 3) h1. Right Side Bar | | 36-47 | 4 (SHIFT + 4) Right Side Bar 2 | | 48-59 | 5 (SHIFT + 5) h1. Bottom Right Bar | | 60-71 | 6 (SHIFT + 6) Bottom Left Bar | | 72-83 | 1 SpecialA | | 84-95 | 1 SpecialB | | 96-107 | 1 SpecialC | | 108-119 | 1 SpecialD | ### action Depending on the type value, this could be either the [spell ID](Spell#Spell-ID), the [item ID](item_template#item_template-entry) or macro ID. ### type The type of action: | ID | Type | |-----|-------| | 0 | Spell | | 64 | Macro | | 128 | Item | docs-en/playercreateinfo_action.md.txt 最后更改: 2024/03/15 19:08由 127.0.0.1