# achievement\_reward\_locale [<-Back-to:World](database-world.md) **The \`achievement\_reward\_locale\` table** It is the table that stores the translations of the table `achievement_reward`, so that the game client can display the messages in different languages. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ------------ | ---------- | ---------- | --- | ---- | ------- | ----- | ------- | | [ID][1] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | | | [Locale][2] | VARCHAR(4) | | PRI | NO | | | | | [Subject][3] | text | | | YES | | | | | [Text][4] | text | | | YES | | | | [1]: #id [2]: #locale [3]: #subject [4]: #text **Description of the fields** ### ID It is the [ID](achievement_reward#id) of the achievement obtained from `achievement_reward` ### Locale This is the language of the gaming client. | ID | Language | | --- | -------- | | 0 | enUS | | 1 | koKR | | 2 | frFR | | 3 | deDE | | 4 | zhCN | | 5 | zhTW | | 6 | esES | | 7 | esMX | | 8 | ruRU | ### Subject It is the text of the column [Subject](achievement_reward#subject) of the table `achievement_reward` ### Text It is the text of the column [Body](achievement_reward#body) of the table `achievement_reward` ### Example ```sql DELETE FROM `achievement_reward_locale` WHERE `ID`=13 AND `Locale`="esES"; INSERT INTO `achievement_reward_locale` (`ID`, `Locale`, `Subject`, `Text`) VALUES (13, "esES", "Nivel 80", "Alcanza el nivel 80."); ```