# character\_homebind [<-Back-to:Characters](database-characters.md) **The \`character\_homebind\` table** Contains information on the location where characters get teleported when they use their Hearthstone. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ----------- | ----------- | ---------- | --- | ---- | ------- | ----- | ------------------------ | | [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | Global Unique Identifier | | [mapId][2] | SMALLINT | UNSIGNED | | NO | 0 | | Map Identifier | | [zoneId][3] | SMALLINT | UNSIGNED | | NO | 0 | | Zone Identifier | | [posX][4] | FLOAT | SIGNED | | NO | 0 | | | | [posY][5] | FLOAT | SIGNED | | NO | 0 | | | | [posZ][6] | FLOAT | SIGNED | | NO | 0 | | | [1]: #guid [2]: #mapid [3]: #zoneid [4]: #posx [5]: #posy [6]: #posz **Description of the fields** ### guid The GUID of the character. See [characters.guid](characters#guid). ### mapId The map ID where the character gets teleported to. See [Map.dbc](map) column 1. ### zoneId The zone ID where the character gets teleported to. See [AreaTable.dbc](areatable) column 1. ### posX The X position where the character gets teleported to. ### posY The Y position where the character gets teleported to. ### posZ The Z position where the character gets teleported to.