# character\_pet [<-Back-to:Characters](database-characters.md) **The \`character\_pet\` table** This table holds the pet data for each pet summoned by anyone in the game. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ------------------- | ----------- | ---------- | --- | ---- | ------- | ----- | ------- | | [id][1] | INT | UNSIGNED | PRI | NO | 0 | | | | [entry][2] | INT | UNSIGNED | | NO | 0 | | | | [owner][3] | INT | UNSIGNED | | NO | 0 | | | | [modelid][4] | INT | UNSIGNED | | YES | 0 | | | | [CreatedBySpell][5] | MEDIUMINT | UNSIGNED | | NO | 0 | | | | [PetType][6] | TINYINT | UNSIGNED | | NO | 0 | | | | [level][7] | SMALLINT | UNSIGNED | | NO | 0 | | | | [exp][8] | INT | UNSIGNED | | NO | 1 | | | | [Reactstate][9] | TINYINT | UNSIGNED | | NO | 0 | | | | [name][10] | VARCHAR(21) | SIGNED | | NO | 0 | | | | [renamed][11] | TINYINT | UNSIGNED | | NO | Pet | | | | [slot][12] | TINYINT | UNSIGNED | | NO | 0 | | | | [curhealth][13] | INT | UNSIGNED | | NO | 0 | | | | [curmana][14] | INT | UNSIGNED | | NO | 1 | | | | [curhappiness][15] | INT | UNSIGNED | | NO | 0 | | | | [savetime][16] | INT | UNSIGNED | | NO | 0 | | | | [abdata][17] | TEXT | SIGNED | | YES | 0 | | | [1]: #id [2]: #entry [3]: #owner [4]: #modelid [5]: #createdbyspell [6]: #pettype [7]: #level [8]: #exp [9]: #reactstate [10]: #name [11]: #renamed [12]: #slot [13]: #curhealth [14]: #curmana [15]: #curhappiness [16]: #savetime [17]: #abdata **Description of the fields** ### id The special pet ID. This is a unique identifier among all pets. ### entry The creature entry of this pet. See [creature\_template.entry](creature_template#entry). ### owner The GUID of the pet's owner. See [characters.guid](characters#guid). ### modelid The model ID to use to display the pet. ### CreatedBySpell The ID of the spell that has created this pet. For hunters, this is usually the Tame Beast spell. For warlocks or other classes (mages), it is the spell ID that summoned the creature. See [Spell.dbc](spell) column 1. ### PetType The type of pet that this is. 0 = summoned pet, 1 = tamed pet ### level The current level of the pet. ### exp The current experience that this pet has. For summoned pets, this field is always 0. ### Reactstate The current reaction state of the pet (passive, aggressive, etc). ### name The pet's name. ### renamed Boolean 1 or 0. 1 = Pet has been renamed, 0 = Pet has never been renamed and still uses the same name as the creature that was tamed. ### slot - The pet slot that the pet is in. - The slot is 0 for the active pet, which is with the player; - 1-4 for pets in stable (slot 1-4) - 100 for a pet which is with the player but currently dismissed. ### curhealth The current pet health at the time it was saved to DB. ### curmana The current pet mana at the time it was saved to DB. ### curhappiness The current pet happiness. ### savetime The time when the pet was last saved, in Unix time. ### abdata `field-no-description|17`