# character\_queststatus [<-Back-to:Characters](database-characters.md) **The \`character\_queststatus\` table** Holds information on the quest status of each character. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ----------------- | -------- | ---------- | --- | ---- | ------- |------ | ------------------------ | | [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | Global Unique Identifier | | [quest][2] | INT | UNSIGNED | PRI | NO | 0 | | Quest Identifier | | [status][3] | TINYINT | UNSIGNED | | NO | 0 | | | | [explored][4] | TINYINT | UNSIGNED | | NO | 0 | | | | [timer][5] | INT | UNSIGNED | | NO | 0 | | | | [mobcount1][6] | SMALLINT | UNSIGNED | | NO | 0 | | | | [mobcount2][7] | SMALLINT | UNSIGNED | | NO | 0 | | | | [mobcount3][8] | SMALLINT | UNSIGNED | | NO | 0 | | | | [mobcount4][9] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount1][10] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount2][11] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount3][12] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount4][13] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount5][14] | SMALLINT | UNSIGNED | | NO | 0 | | | | [itemcount6][15] | SMALLINT | UNSIGNED | | NO | 0 | | | | [playercount][16] | SMALLINT | UNSIGNED | | NO | 0 | | | [1]: #guid [2]: #quest [3]: #status [4]: #explored [5]: #timer [6]: #mobcount [7]: #mobcount [8]: #mobcount [9]: #mobcount [10]: #itemcount [11]: #itemcount [12]: #itemcount [13]: #itemcount [14]: #itemcount [15]: #itemcount [16]: #playercount **Description of the fields** ### guid The GUID of the character. See [characters.guid](characters#guid). ### quest The quest ID. See [quest\_template.entry](quest_template#entry). ### status The current quest status. **Possible values** | Value | Status | Comments | | ----- | -------------------------- | ------------------------------------------- | | 0 | QUEST\_STATUS\_NONE | Quest isn't shown in quest list; default | | 1 | QUEST\_STATUS\_COMPLETE | Quest has been completed | | 2 | QUEST\_STATUS\_UNAVAILABLE | NOT USED | | 3 | QUEST\_STATUS\_INCOMPLETE | Quest is active in quest log but incomplete | | 4 | QUEST\_STATUS\_AVAILABLE | NOT USED | | 5 | QUEST\_STATUS\_FAILED | Player failed to complete the quest | ### explored Boolean 1 or 0 representing if the character has explored what was needed to explore for the quest. ### timer `field-no-description|5` ### mobcount Current count of the number of kills or casts on the first creature or gameobject, if any. Corresponds with quest\_template. ### itemcount Current item count for the first item in a delivery quest, if any. Corresponds with quest\_template. ### playercount Current player slay count. Required in quest\_template.