# character\_skills [<-Back-to:Characters](database-characters.md) **The \`character\_skills\` table** This table holds a listing of all skill for each character. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | | ---------- | -------- | ---------- | --- | ---- | ------- | ----- | ------------------------ | | [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | Global Unique Identifier | | [skill][2] | SMALLINT | UNSIGNED | PRI | NO | 0 | | | | [value][3] | SMALLINT | UNSIGNED | | NO | 0 | | | | [max][4] | SMALLINT | UNSIGNED | | NO | 0 | | | [1]: #guid [2]: #skill [3]: #value [4]: #max **Description of the fields** ### guid The character guid. See [characters.guid](characters#guid). ### skill The skill a character own's. A listing of those can be found in here. ### value The current skillrank(value) the character owns. ### max The highest possible value for the given skill within a given rank.