# creature\_model\_info [<-Back-to:World](database-world.md) **The \`creature\_model\_info\` table** This table contains all models of mobs, their gender and other information that are model related. This means that when a creature uses another model, this information will change as well. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |---------------------------|--------------|------------|-----|------|---------|-------|---------| | [modelid][1] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | | | [bounding_radius][2] | FLOAT | SIGNED | | NO | 0 | | | | [combat_reach][3] | FLOAT | SIGNED | | NO | 0 | | | | [gender][4] | TINYINT | UNSIGNED | | NO | 2 | | | | [modelid_other_gender][5] | MEDIUMINT | UNSIGNED | | NO | 0 | | | [1]: #modelid [2]: #bounding_radius [3]: #combat_reach [4]: #gender [5]: #modelid_other_gender **Description of the fields** ### modelid Display ID fromĀ [CreatureDisplayInfo.dbc](CreatureDisplayInfo) ### bounding\_radius This field is unused. It's purpose is currently unknown. It may or may not be linked to path-finding. ### combat\_reach This value is the unit's radius in term of game mechanics: The bigger this value is, the higher the unit's range is and also the further away it can get hit from. ### gender Gender of the creature | Value | Description | |-------|-------------| | 0 | Male | | 1 | Female | | 2 | None | Note: do not modify this field without sniffs or talking to Kinzcool before (ref commit: http://git.io/T7RLmA). ### modelid\_other\_gender Point to Creature\_model\_info.modelid. When the entry is gender male (0) or female (1), this value can point to the opposite gender counterpart.