# exploration_basexp [<-Back-to:World](database-world.md)

This table holds the base experience point information needed for when a player explores a new zone.

| Field | Type | Attributes | Key | Null | Default | |-------------|--------------|------------|-----|------|---------| | [level][1] | TINYINT | unasigned | PRI | NO | 0 | | [basexp][2] | MEDIUMINT | SIGNED | | NO | 0 | [1]: #level [2]: #basexp **Description of the fields** ### level The player level. ### basexp The base experience the player will recieve when he or she discovers a new zone at the level specified in the level field.