# game\_tele [<-Back-to:World](database-world.md) **Table Structure** This table contains a list of teleport locations that can be used with the *.tele* command in-game. Entries in this table can be added/deleted manually or with the *.tele add* and *.tele delete* commands. | Field | Type | Attributes | Key | Null | Default | Extra | |------------------|--------------|------------|-----|------|---------|----------------| | [id][1] | MEDIUMINT | UNSIGNED | PRI | NO | NULL | Auto increment | | [position_x][2] | FLOAT | SIGNED | | NO | 0 | | | [position_y][3] | FLOAT | SIGNED | | NO | 0 | | | [position_z][4] | FLOAT | SIGNED | | NO | 0 | | | [orientation][5] | FLOAT | SIGNED | | NO | 0 | | | [map][6] | SMALLINT | UNSIGNED | | NO | 0 | | | [name][7] | VARCHAR(100) | SIGNED | | NO | NULL | | [1]: #id [2]: #position_x [3]: #position_y [4]: #position_z [5]: #orientation [6]: #map [7]: #name **Field Descriptions** ### id The ID of the teleport location. This number is unique to every location added. ### position\_x The x-axis coordinate of the teleport location. This can be attained by using the *.gps* command. ### position\_y The y-axis coordinate of the teleport location. This can be attained by using the *.gps* command. ### position\_z The z-axis coordinate of the teleport location. This can be attained by using the *.gps* command. ### orientation The direction that the player will face after arriving at the teleport location. This can be attained by using the *.gps* command. (North = 0, South = 3.14159) ### map The map ID of the location. See the [Map DBC file](Map) for the IDs of all of the zones. ### name A descriptive name for the teleport location. The name *cannot* have any spaces in it. It is also not recommended to use special characters such as periods, commas, slashes, etc... ### Examples | id | position_x | position_y | position_z | orientation | map | name | |----|------------|------------|------------|-------------|-----|--------------| | 10 | 2799.46 | 847.549 | 111.842 | 0.509892 | 0 | AgamandMills | | 11 | -7040.08 | -3342.15 | 241.667 | 0.82338 | 0 | AgmondsEnd | | 12 | 451.572 | -3342.23 | 119.689 | 0.772541 | 0 | AgolWatha | | 13 | -2681.4 | -4787.21 | 16.0751 | 4.69276 | 1 | AlcazIsland | | 14 | -1746.58 | 5780.03 | 146.44 | 1.30629 | 530 | AldorRise |