# gameobject_addon [<-Back-to:World](database-world.md) **The \`gameobject_addon\` table** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-----------------|---------|------------|-----|------|---------|-------|---------| | [guid][1] | INT | UNSIGNED | PRI | NO | 0 | | | | [invisibilityType][2] | TINYINT | UNSIGNED | | NO | 0 | | | | [invisibilityValue][3] | INT | UNSIGNED | | NO | 0 | | | [1]: #guid [2]: #invisibilitytype [3]: #invisibilityvalue **Description of the fields** ### guid [gameobject.guid](gameobject#guid) ### invisibilityType | Name | Value | | :--- | :---- | INVISIBILITY_GENERAL | 0 | INVISIBILITY_UNK1 | 1 | INVISIBILITY_UNK2 | 2 | INVISIBILITY_TRAP | 3 | INVISIBILITY_UNK4 | 4 | INVISIBILITY_UNK5 | 5 | INVISIBILITY_DRUNK | 6 | INVISIBILITY_UNK7 | 7 | INVISIBILITY_UNK8 | 8 | INVISIBILITY_UNK9 | 9 | INVISIBILITY_UNK10 | 10 | INVISIBILITY_UNK11 | 11 | ### invisibilityValue field-no-description|3