# gameobject\_template\_locale [<-Back-to:World](database-world.md) **The \`gameobject\_template\_locale\` table** This table is used to provide to localized clients with localized string for gameobjects. **Structure** | | | | | | | | | |------------------------------------------------------------------------|--------------|----------------|---------|----------|-------------|-----------|-------------| | **Field** | **Type** | **Attributes** | **Key** | **Null** | **Default** | **Extra** | **Comment** | | [entry](#gameobject_template_locale-entry) | MEDIUMINT | UNSIGNED | PRI | NO | 0 |   |   | | [name\_loc1](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc2](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc3](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc4](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc5](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc6](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc7](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [name\_loc8](#gameobject_template_locale-name_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc1](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc2](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc3](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc4](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc5](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc6](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc7](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | | [castbarcaption\_loc8](#gameobject_template_locale-castbarcaption_loc) | VARCHAR(100) | SIGNED |   | NO | NULL |   |   | **Description of the fields** ### entry This entry must be the same as  [gameobject\_template.entry](https://trinitycore.atlassian.net/wiki/display/tc/gameobject_template#gameobject_template-entry) and then the row will be used to provide localization support for this gameobject record. ### name\_loc Translated content for [gameobject\_template.name](https://trinitycore.atlassian.net/wiki/display/tc/gameobject_template#gameobject_template-name) field for language X. See  [localization languages](https://trinitycore.atlassian.net/wiki/display/tc/Localization+lang) list to know which value to use for X. ### castbarcaption\_loc Translated content for  [gameobject\_template.castBarCaption](https://trinitycore.atlassian.net/wiki/display/tc/gameobject_template#gameobject_template-castBarCaption) field for language X. See  [localization languages](https://trinitycore.atlassian.net/wiki/display/tc/Localization+lang) list to know which value to use for X.