# graveyard\_zone [<-Back-to:World](database-world.md) **The \`graveyard\_zone\` table** Contains information about zones connected to world's graveyards. This table is used to set what factions a given graveyard will accept, and also to specify the nearest graveyard to a given zone. For a list of all existing graveyard zones and their respective IDs, check out WorldSafeLocs.dbc **Structure** | | | | | | | | | |-----------------------------------------|--------------|----------------|---------|----------|-------------|-----------|-------------| | **Field** | **Type** | **Attributes** | **Key** | **Null** | **Default** | **Extra** | **Comment** | | ID | MEDIUMINT | UNSIGNED | PRI | NO | 0 |   |   | | [GhostZone](#graveyard_zone-ghost_zone) | MEDIUMINT | UNSIGNED | PRI | NO | 0 |   |   | | [Faction](#graveyard_zone-faction) | SMALLINT | UNSIGNED |   | NO | 0 |   |   | | Comment | TEXT |   |   |   |   |   |   | **Description of the fields** ### ID Graveyard's ID. See WorldSafeLocs.dbc ### GhostZone Zone's Id of ghost position before teleportation to graveyard. See AreaTable.dbc ### Faction Graveyard's team. 0 - Any team accepted 469 - Alliance team only 67 - Horde team only **Comment**