# lfg\_entrances [<-Back-to:World](database-world.md) **The \`lfg\_entrances\` table** `` Used by LFG system to teleport players on specified position. This table should be used instead of `areatrigger_teleport` tabe for all dungeons in the future. `` **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |------------------|--------------|------------|-----|------|---------|-------|------------------------| | [dungeonId][1] | INT | UNSIGNED | PRI | NO | 0 | | Dungeon entry from dbc | | [name][2] | VARCHAR(255) | | | YES | NULL | | Dungeon name from dbc | | [position_x][3] | FLOAT | | | NO | 0 | | | | [position_y][4] | FLOAT | | | NO | 0 | | | | [position_z][5] | FLOAT | | | NO | 0 | | | | [orientation][6] | FLOAT | | | NO | 0 | | | [1]: #dungeonid [2]: #name [3]: #position_x [4]: #position_y [5]: #position_z [6]: #orientation **Description of the fields** ### dungeonId Dungeon ID from LFGDungeons.dbc ### name Dungeon name from LFGDungeons.dbc ### position\_x X coordinate for the entrance position ### position\_y Y coordinate for the entrance position ### position\_z Z coordinate for the entrance position ### orientation Orientation the player will get when appearing at this location