# spell\_learn\_spell [<-Back-to:World](database-world.md) **The \`spell\_learn\_spell\` table** This table holds information on spells that should be learned at the same time a player learns another spell. For example the few spells that are automatically learned when a player first learns a new profession. All fields in this table use spell IDs from Spell.dbc. NOTE: Spells with spell effects SPELL\_EFFECT\_LEARN\_SPELL should NOT be included in this table. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |--------------|-------------|------------|-----|------|---------|-------|---------| | [entry][1] | SMALLINT | UNSIGNED | PRI | NO | 0 | | | | [SpellID][2] | SMALLINT | UNSIGNED | PRI | NO | 0 | | | | [Active][3] | TINYINT | UNSIGNED | | NO | 0 | | | [1]: #entry [2]: #spellid [3]: #active **Description of the fields** ### entry The entry of the spell that the player learns, either from a trainer or from anywhere else (.learn for example). ### SpellID The entry of the spell that will be automatically learned by the player when the player learns the spell specified in [entry](#spell_learn_spell-entry). ### Active Defines whether spell is shown in spell book or not.