# spell\_target\_position [<-Back-to:World](database-world.md) **The \`spell\_target\_position\` table** This table holds coordinate information on where the player should be teleported to when a spell with target type: TARGET\_DST\_DB(17). **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |-------------------------|--------------|------------|-----|------|---------|-------|------------| | [id][1] | MEDIUMINT | UNSIGNED | PRI | NO | 0 | | Identifier | | [target_map][2] | SMALLINT | UNSIGNED | | NO | 0 | | | | [target_position_x][3] | FLOAT | SIGNED | | NO | 0 | | | | [target_position_y][4] | FLOAT | SIGNED | | NO | 0 | | | | [target_position_z][5] | FLOAT | SIGNED | | NO | 0 | | | | [target_orientation][6] | FLOAT | SIGNED | | NO | 0 | | | [1]: #id [2]: #target_map [3]: #target_position_x [4]: #target_position_y [5]: #target_position_z [6]: #target_orientation **Description of the fields** ### id The spell ID. See [Spell.dbc](Spell) ### target\_map Map where the player should be teleported to. See [Map.dbc](Map). ### target\_position\_x X coordinate for the target destination of the spell. ### target\_position\_y Y coordinate for the target destination of the spell. ### target\_position\_z Z coordinate for the target destination of the spell. ### target\_orientation Orientation the player will get when appearing at this location