# spelldifficulty\_dbc [<-Back-to:World](database-world.md) **The \`spelldifficulty\_dbc\` table** This table contains spell data regarding cpp scripts. The id is called in the script, and depending on what version of the dungeon/raid the characters are in, the proper spell ID will be casted by the creature. **Structure** | Field | Type | Attributes | Key | Null | Default | Extra | Comment | |---------------|---------|------------|-----|------|---------|-------|---------| | [id][1] | INT | UNSIGNED | PRI | NO | 0 | | | | [spellid0][2] | INT | UNSIGNED | | NO | 0 | | | | [spellid1][3] | INT | UNSIGNED | | NO | 0 | | | | [spellid2][4] | INT | UNSIGNED | | NO | 0 | | | | [spellid3][5] | INT | UNSIGNED | | NO | 0 | | | [1]: #id [2]: #spellid0 [3]: #spellid1 [4]: #spellid2 [5]: #spellid3 **Description of the fields** ### id id referenced in the cpp script for the creature AI. ### spellid0 Spell ID to be used in normal dungeon (or normal 10men raid). ### spellid1 Spell ID to be used in heroic dungeon (or normal 25men raid). ### spellid2 Spell ID to be used in heroic 10men raid. ### spellid3 Spell ID to be used in heroic 25men raid.