# transports [<-Back-to:World](database-world.md) **The \`transports\` table** This table contains all type 15 transports (Boats and Zeppelins). All other transport types have their frame time read from TransportAnimation.dbc. **Structure** | Field | Type | Attribute | Key | Null | Default | Extra | Comment :--- | :--- | :--- | :--- | :--- | :--- | :--- | :--- [Guid][1] | INT | UNSIGNED | PRI | NO | | AUTO_INCREMENT | [Entry][2] | MEDIUMINT | UNSIGNED | UNIQUE | NO | 0 | [Name][3] | TEXT | | | YES | NULL | [ScriptName][4] | CHAR(64) | | | NO | ' ' [1]: #guid [2]: #entry [3]: #name [4]: #scriptname **Description of the fields** ### guid Unique identifier for transport. Each time you add a new guid simply add one (1) from max guid. ### entry [gameobject_template.entry](gameobject_template#entry) to be used for this transport. It must be a type 15 gameobject. ### name This is an arbitrary to describe the transport entry. ### ScriptName `field-no-description|4` **Note:** Transports have their own map: https://wow.tools/dbc/?dbc=map&build=3.3.5.12340#page=1&colFilter[1]=Transport