The `game_event_quest_condition` table
This table contains the mapping of a quest in a world event to the condition that it will fulfill. It also contains how much a given quest will add to a condition once that quest is completed by a player.
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
eventEntry | TINYINT | UNSIGNED | NO | ||||
quest | MEDIUMINT | UNSIGNED | PRI | NO | 0 | ||
condition_id | MEDIUMINT | UNSIGNED | NO | 0 | |||
num | FLOAT | SIGNED | YES | 0 |
Description of the fields
The event that is associated with this quest and condition.
The quest that will trigger this condition.
The condition that will be triggered on quest complete.
The number of “units” (for lack of a better word) that will be added to the condition to fulfill the required number needed for the condition.