这是本文档旧的修订版!
— redirect_from: “/Holidays” —
<!DOCTYPE markdown> # Holidays
## holidays.dbc
[`Back-to:DBC`](dbc-index.md)
## Structure
Column | Field | Type | Notes | Extra info |
——– | ——————————- | ——— | ———————————————————————————— | —————————————————————————- |
0 | [eventID][1] | Integer | Holiday event ID | |
1 | [eventStage1Duration][2] | Integer | Stage1 event length (for stage1 | either as preparation or main event. See eventSchedulerType for more info) |
2 | [eventStage2Duration][3] | Integer | Stage2 event length (for stage2 | either as main event or cooldown. See eventSchedulerType for more info) |
11 | [eventDate][4] | Integer | Packed blizzdate - Epochdate=01.01.2000-00:00 - Year is discarded if column12 is 0 | |
37 | [Region][5] | integer | ??? (needs more research) | |
38 | [Looping][6] | integer | ??? (needs more research - used only on Call To Arms events) | 283 - Call to Arms: Alterac Valley |
284 - Call to Arms: Warsong Gulch | ||||
285 - Call to Arms: Arathi Basin | ||||
353 - Call to Arms: Eye of the Storm | ||||
400 - Call to Arms: Strand of the Ancient | ||||
420 - Call to Arms: Isle of Conquest | ||||
39 | [calendarFlags][7] | integer | ??? (needs more research) | |
49 | [eventCalendarName][8] | iRefID | Ref to Loc in HolidayNames.dbc | |
50 | [eventCalendarDescription][9] | iRefID | Ref to Loc in HolidayDescriptions.dbc | |
51 | [eventCalendarOverlay][10] | String | Overlay texture used for ingame calendar event-decorations | |
52 | [priority][11] | Integer | ??? (needs more research) | |
53 | [eventSchedulerType][12] | Integer | Definition of which timer is used, see eventSchedulerType below | -1: repeat, yearly |
0: repeat, weekly | ||||
1: repeat, use defined dates | ||||
2: repeat, hourly | ||||
54 | [eventFlags][13] | Integer | ??? (needs more research) |
[1]: #eventid [2]: #eventstage1duration [3]: #eventstage2duration [4]: #eventdate [5]: #region [6]: #looping [7]: #calendarflags [8]: #eventcalendarname [9]: #eventcalendardescription [10]: #eventcalendaroverlay [11]: #priority [12]: #eventschedulertype [13]: #eventflags
### eventID
### eventStage1Duration
### eventStage2Duration
### eventDate
### Region
### Looping
### calendarFlags
### eventCalendarName
### eventCalendarDescription
### eventCalendarOverlay
### priority
## eventSchedulerType ``` eventSchedulerType defines what kind of timer is used for when the event is to stop, start etc. - and if it uses different stages during it's “buildup”-phase (2 stages available) -1: event repeats every year based on column11, column12 etc dates - length and possible event stages is taken from the information given in column1 and column2 (adjusted in DBC to keep it in line with yearly changes) - if column12=0, use DATE only from field11 0: event repeats every 7 days, with a duration of <eventStage1Duration> hours (hardcoded startdate serverside depending on eventID) 1: event repeats based on column11, column12 etc values (see -1) - if <eventStage2Duration> exists, use <eventStage1Duration> as event prestage length 2: event repeats every X hours (with <eventStage2Duration> being the eventPause/eventWait timer) ```
### eventFlags