docs-en:linked_respawn.md

linked_respawn

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The `linked_respawn` table

This table links trash mobs to bosses so that if you kill the boss, the trash do not respawn before the instance is reset. Gameobjects can be linked too!

Structure

Field Type Attributes Key Null Default Extra Comment
guid INT UNSIGNED PRI NO Dependent Creature
linkedGuid INT UNSIGNED NO Master Creature
linkType TINYINT UNSIGNED NO 0

Description of the fields

This is the guid of the creature or gameobject you want to link.

This is the guid of the creature or gameobject (boss most likely) that you want to link to.

Value Dependent Master
0 creature creature
1 creature gameobject
2 gameobject gameobject
3 gameobject creature
  • docs-en/linked_respawn.md.txt
  • 最后更改: 2024/03/15 19:08
  • 127.0.0.1