docs-en:playercreateinfo_action.md

playercreateinfo_action

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Table Structure

This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup.

Field Type Attributes Key Null Default Extra Comment
race TINYINT UNSIGNED PRI NO 0
class TINYINT UNSIGNED PRI NO 0
button SMALLINT UNSIGNED NO 0
action INT UNSIGNED NO 0
type SMALLINT UNSIGNED NO 0

Field Descriptions

The character's race.

The character's class.

The ID of the slot on the action bar where the action icon will be placed.

Special bars are used for stances, auras, pets, stealth, and other similar special modes.

Button IDs Set (key)
0-11 1 (SHIFT + 1)
12-23 2 (SHIFT + 2)
24-35 3 (SHIFT + 3) h1. Right Side Bar
36-47 4 (SHIFT + 4) Right Side Bar 2
48-59 5 (SHIFT + 5) h1. Bottom Right Bar
60-71 6 (SHIFT + 6) Bottom Left Bar
72-83 1 SpecialA
84-95 1 SpecialB
96-107 1 SpecialC
108-119 1 SpecialD

Depending on the type value, this could be either the spell ID, the item ID or macro ID.

The type of action:

ID Type
0 Spell
64 Macro
128 Item
  • docs-en/playercreateinfo_action.md.txt
  • 最后更改: 2024/03/15 19:08
  • 127.0.0.1