The `item_loot_items` table
Contains the items associated with a lootable inventory item such as a “watertight trunk” or “Bulging Sack of Gems”
This table is populated the first time the player right-clicks to open an item. Rows are deleted when the player either removes an item or destroys the container item.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| container_id | INT | UNSIGNED | NO | ||||
| item_id | INT | UNSIGNED | NO | ||||
| item_count | INT | NO | |||||
| follow_rules | TINYINT | NO | |||||
| ffa | TINYINT | NO | |||||
| blocked | TINYINT | NO | |||||
| counted | TINYINT | NO | |||||
| under_threshold | TINYINT | NO | |||||
| needs_quest | TINYINT | NO | |||||
| rnd_prop | INT | NO | |||||
| rnd_suffix | INT | NO |
Description of the fields
The GUID of the container item that holds the loot item(s). See item_instance.guid
Note: A container_id can have more than one item_id associated with it.
The entry of the loot item. See item_instance.itemEntry
Note: It is possible for there to be more than one of the same item in a container.
The stack size of the item. Only stackable items can be > 1.
Flag to determine if the core should apply additional loot rules when the item is removed from the container.
Flag to determine if free-for-all looting applies. This should typically be 0 because the items are inside
an item in the character's inventory.
field-no-description|6
field-no-description|6
field-no-description|6
Flag to determine if the item is a quest item to be counted as a “quest drop”.
The random enchantment (if any) that was rolled and added to the item when the loot container was originally opened.
For example: “Ebon Scimitar” (as opposed to a plain “Scimitar”).
The random suffix (if any) that was rolled and added to the item when the loot container was originally opened.
For example: “of the Monkey”