channels
The `channels` table
Information and settings for ingame, player-based chat channels (not affecting the default system channels).
Structure
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
channelId | INT | SIGNED | PRI | NO | AUTO_INCREMENT | ||
name | VARCHAR(128) | SIGNED | NO | ||||
team | INT | UNSIGNED | NO | ||||
announce | TINYINT | UNSIGNED | NO | 1 | |||
ownership | TINYINT | UNSIGNED | NO | 1 | |||
password | VARCHAR(32) | SIGNED | YES | ||||
lastUsed | INT | UNSIGNED | NO |
Description of the fields
channelId
The id of channel.
name
Name of the channel.
team
Allow access to channel from specified player faction ID.
For multirace channels, two (or more) separate entries must exist with the EXACT same settings for all fields apart from this (it needs a different team id
).
Faction | Value |
---|---|
Horde | 67 |
Alliance | 469 |
announce
Channel announce (0/1).
- 0 = Channel join/part actions will not be sent
- 1 = Channel join/part actions will be sent
ownership
Channel ownership.
- 0 = No one will ever be an owner.
- 1 = Ownership is the first person in the channel.
password
Channel password.
Empty, or a standard string-based password (no spaces allowed).
lastUsed
Used for automated cleaning of unused channels from database. Time is in unixtime.